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misc_pup_com_2g.pup
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Text File
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1999-11-15
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5KB
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121 lines
# Jones 3D Puppet File
#
# com_2G.pup
#
# Puppet file for com_2G.3do (Commie Bruiser)
#
# [RT]
#
# (C) 1998 LucasArts Entertainment Company LLC. All Rights Reserved.
#Move type Keyframe Flags Lo Hi Description
#============== =============================== ======= === === ========================
Mode=0 # Unarmed
stand 2g_stand.key 0x10 0 1 # Stand
walk 2g_walk_fwd.key 0x11 3 3 # Walk
run 2g_run_fwd.key 0x11 3 3 # Run
walkback 2g_walk_back.key 0x11 3 3 # Walk backward
turnleft 2g_rotate_left.key 0x10 1 3 # Turn left
turnright 2g_rotate_right.key 0x10 1 3 # Turn right
death 2g_die_forward.key 0x1C 5 5 # Death
death2 2g_die_forward.key 0x1C 5 5 # Alternate death
fidget 2g_stand_idle.key 0x20 5 5 # Fidget 1
activate 2g_die_flung.key 0x1C 8 8 #60 Knockout
whipswing 2g_die_flung.key 0x1C 8 8 #48 Runover by minecar or jeep
hitheadl 2g_hit_headL.key 0x12 0 5 # Hit to left side of head
hitheadr 2g_hit_headR.key 0x12 0 5 # Hit to right side of head
hitsidel 2g_hit_shoulderL.key 0x12 0 5 # Hit to left side
hitsider 2g_hit_shoulderR.key 0x12 0 5 # Hit to right side
#---------------------------------------------------------------------------------------
Mode=1, BasedOn=0 # Whip drawn
#---------------------------------------------------------------------------------------
Mode=2, BasedOn=0 # Pistol drawn
#---------------------------------------------------------------------------------------
Mode=3, BasedOn=0 # Rifle drawn
#---------------------------------------------------------------------------------------
Mode=4, BasedOn=0 # Shotgun/Submach drawn
drawweapon 2g_attack_pull.key 0x1C 0 4 # 62 Draw submachine gun
aimweapon 2g_attack_aim.key 0x1C 0 5 # 63 Aim submachine gun
fire2 2g_attack_fire.key 0x1A 0 6 # 66 Fire submachine gun
#---------------------------------------------------------------------------------------
Mode=5, BasedOn=0 # Bazooka drawn
#---------------------------------------------------------------------------------------
Mode=6, BasedOn=0 # Grenade drawn
#---------------------------------------------------------------------------------------
Mode=7, BasedOn=0 # Special weapon drawn
#=======================================================================================
Mode=8 # Unarmed swimming
#---------------------------------------------------------------------------------------
Mode=9, BasedOn=8 # Swim with weapon 1
#---------------------------------------------------------------------------------------
Mode=10, BasedOn=8 # Swim with weapon 2
#---------------------------------------------------------------------------------------
Mode=11, BasedOn=8 # Swim with weapon 3
#---------------------------------------------------------------------------------------
Mode=12, BasedOn=8 # Swim with weapon 4
#---------------------------------------------------------------------------------------
Mode=13, BasedOn=8 # Swim with weapon 5
#---------------------------------------------------------------------------------------
Mode=14, BasedOn=8 # Swim with weapon 6
#---------------------------------------------------------------------------------------
Mode=15, BasedOn=8 # Swim with weapon 7
#=======================================================================================
Mode=16 # Unarmed crawling
#---------------------------------------------------------------------------------------
Mode=17, BasedOn=16 # Crawl with weapon 1
#---------------------------------------------------------------------------------------
Mode=18, BasedOn=16 # Crawl with weapon 2
#---------------------------------------------------------------------------------------
Mode=19, BasedOn=16 # Crawl with weapon 3
#---------------------------------------------------------------------------------------
Mode=20, BasedOn=16 # Crawl with weapon 4
#---------------------------------------------------------------------------------------
Mode=21, BasedOn=16 # Crawl with weapon 5
#---------------------------------------------------------------------------------------
Mode=22, BasedOn=16 # Crawl with weapon 6
#---------------------------------------------------------------------------------------
Mode=23, BasedOn=16 # Crawl with weapon 7
#=======================================================================================
Joints
0=3 # 0 = Head joint
1=2 # 1 = Neck joint
2=10 # 2 = Hip joint
3=9 # 3 = Firing joint 1
4=6 # 4 = Firing joint 2
5=8 # 5 = Aiming joint 1
6=5 # 6 = Aiming joint 2
#---------------------------------------------------------------------------------------
end