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Text File  |  1999-11-15  |  5KB  |  121 lines

  1. # Jones 3D Puppet File
  2. #
  3. # com_2G.pup
  4. #
  5. # Puppet file for com_2G.3do (Commie Bruiser)
  6. #
  7. # [RT]
  8. #
  9. # (C) 1998 LucasArts Entertainment Company LLC.  All Rights Reserved.
  10.  
  11. #Move type        Keyframe                        Flags    Lo    Hi    Description
  12. #==============    ===============================    =======    ===    ===    ========================
  13. Mode=0                                                            # Unarmed
  14.  
  15. stand            2g_stand.key                    0x10    0   1    # Stand
  16. walk            2g_walk_fwd.key                    0x11    3   3    # Walk
  17. run                2g_run_fwd.key                    0x11    3   3    # Run
  18. walkback        2g_walk_back.key                0x11    3   3    # Walk backward
  19. turnleft        2g_rotate_left.key                0x10    1   3    # Turn left
  20. turnright        2g_rotate_right.key                0x10    1   3    # Turn right
  21.  
  22. death            2g_die_forward.key                0x1C    5   5    # Death
  23. death2            2g_die_forward.key                0x1C    5   5    # Alternate death
  24. fidget            2g_stand_idle.key                0x20    5   5    # Fidget 1
  25.  
  26. activate        2g_die_flung.key                0x1C    8    8    #60 Knockout
  27. whipswing        2g_die_flung.key                0x1C    8    8    #48 Runover by minecar or jeep
  28.  
  29. hitheadl        2g_hit_headL.key                0x12    0    5    # Hit to left side of head
  30. hitheadr        2g_hit_headR.key                0x12    0    5    # Hit to right side of head
  31. hitsidel        2g_hit_shoulderL.key            0x12    0    5    # Hit to left side
  32. hitsider        2g_hit_shoulderR.key            0x12    0    5    # Hit to right side
  33.  
  34. #---------------------------------------------------------------------------------------
  35. Mode=1, BasedOn=0                                                # Whip drawn
  36.  
  37. #---------------------------------------------------------------------------------------
  38. Mode=2, BasedOn=0                                                # Pistol drawn
  39.  
  40. #---------------------------------------------------------------------------------------
  41. Mode=3, BasedOn=0                                                # Rifle drawn
  42.  
  43. #---------------------------------------------------------------------------------------
  44. Mode=4, BasedOn=0                                                # Shotgun/Submach drawn
  45.  
  46. drawweapon        2g_attack_pull.key                0x1C    0    4    # 62 Draw submachine gun
  47. aimweapon        2g_attack_aim.key                0x1C    0    5    # 63 Aim submachine gun
  48.  
  49. fire2            2g_attack_fire.key                0x1A    0    6    # 66 Fire submachine gun
  50.  
  51. #---------------------------------------------------------------------------------------
  52. Mode=5, BasedOn=0                                                # Bazooka drawn
  53.  
  54. #---------------------------------------------------------------------------------------
  55. Mode=6, BasedOn=0                                                # Grenade drawn
  56.  
  57. #---------------------------------------------------------------------------------------
  58. Mode=7, BasedOn=0                                                # Special weapon drawn
  59.  
  60. #=======================================================================================
  61. Mode=8                                                             # Unarmed swimming
  62.  
  63. #---------------------------------------------------------------------------------------
  64. Mode=9, BasedOn=8                                                # Swim with weapon 1
  65.  
  66. #---------------------------------------------------------------------------------------
  67. Mode=10, BasedOn=8                                                # Swim with weapon 2
  68.  
  69. #---------------------------------------------------------------------------------------
  70. Mode=11, BasedOn=8                                                # Swim with weapon 3
  71.  
  72. #---------------------------------------------------------------------------------------
  73. Mode=12, BasedOn=8                                                # Swim with weapon 4
  74.  
  75. #---------------------------------------------------------------------------------------
  76. Mode=13, BasedOn=8                                                # Swim with weapon 5
  77.  
  78. #---------------------------------------------------------------------------------------
  79. Mode=14, BasedOn=8                                                # Swim with weapon 6
  80.  
  81. #---------------------------------------------------------------------------------------
  82. Mode=15, BasedOn=8                                                # Swim with weapon 7
  83.  
  84. #=======================================================================================
  85. Mode=16                                                            # Unarmed crawling
  86.  
  87. #---------------------------------------------------------------------------------------
  88. Mode=17, BasedOn=16                                                # Crawl with weapon 1
  89.  
  90. #---------------------------------------------------------------------------------------
  91. Mode=18, BasedOn=16                                                # Crawl with weapon 2
  92.  
  93. #---------------------------------------------------------------------------------------
  94. Mode=19, BasedOn=16                                                # Crawl with weapon 3
  95.  
  96. #---------------------------------------------------------------------------------------
  97. Mode=20, BasedOn=16                                                # Crawl with weapon 4
  98.  
  99. #---------------------------------------------------------------------------------------
  100. Mode=21, BasedOn=16                                                # Crawl with weapon 5
  101.  
  102. #---------------------------------------------------------------------------------------
  103. Mode=22, BasedOn=16                                                # Crawl with weapon 6
  104.  
  105. #---------------------------------------------------------------------------------------
  106. Mode=23, BasedOn=16                                                # Crawl with weapon 7
  107.  
  108. #=======================================================================================
  109. Joints
  110.  
  111. 0=3        # 0 = Head joint
  112. 1=2        # 1 = Neck joint
  113. 2=10    # 2 = Hip joint
  114. 3=9        # 3 = Firing joint 1
  115. 4=6        # 4 = Firing joint 2
  116. 5=8        # 5 = Aiming joint 1
  117. 6=5        # 6 = Aiming joint 2
  118.  
  119. #---------------------------------------------------------------------------------------
  120. end
  121.